
BGAMING’S CHICKEN SHOT: EVERY TAP COUNTS
Chicken Shot, BGaming’s latest #Casual release, takes the hit mechanics players know and drops them into a farmyard where every bird on screen carries a multiplier. Tap, pop, and collect coins in the demo game.
The chickens are already in motion. Some fly, some cut through the yard, and others appear from behind wooden crates for just a moment before slipping away again. This is the main twist in Chicken Shot: the background does not simply frame the game — it keeps producing new targets and short reaction windows throughout the session.
Players can tap chickens manually, hit the Spin button to keep the round moving, or set up Advanced Autoplay by choosing which birds join the Autospins. Low volatility keeps the rhythm steady, while the moving targets and flexible play modes give the simple tap-to-pop mechanic enough variety to sustain repeated sessions as the players chase the ×64 max multiplier.
Chicken Shot started with a small but important change to our hit mechanics formula: the scene itself had to play along. Chickens do not simply fly across the screen here. They rush out, disappear, and show up where the player does not quite expect them, which makes timing part of the fun. The math supports that rhythm with frequent events, regular feedback, and a ×64 top multiplier that fits the game’s fast, mass-market format.
Ruslan Shakhlovich, Game Designer at BGaming
The Chicken Shot demo is already available. For more #Casual titles from BGaming, including new games Kicker Mania, Elements of Power, and Fishing Time, visit bgaming.com.